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7/25/2025, 4:38:15 PM
What is with this trend of people just checking out of a campaign and deciding a system sucks if they fail at a task or a battle requires some skill to win? Is it vidya? Smartphone brainrot? Zoomer neuroticism? The whole point of DnD is that you go from the ambitious town hero with a rusty sword to a demigod.
7/14/2025, 2:24:43 AM
>>280531447
Buta-san cannot Goosh Goosh her or anyone else, he can only be extremely wholesome.
Buta-san cannot Goosh Goosh her or anyone else, he can only be extremely wholesome.
6/29/2025, 4:22:34 PM
>>95966284
>In all four of these runs, the players elected to nonlethally incapacitate and spare the little ones, probably because I depicted them in a vaguely sympathetic and cutesy fashion.
Kinda jealous you were able to successfully tone down the bloodshed just by dropping hints like that.
I feel like for a lot of players I've gamed with, being bloodthirsty was a big part of the freedom that people expect from RPGs. So they'd always want to hunt down some random goblin that ran away like pitbulls on meth or stab all the fallen enemies to make sure they were really dead.
(Having a girl or two in the group helps with this but we're all late 20's so most of my female friends are married/busy now.)
>In all four of these runs, the players elected to nonlethally incapacitate and spare the little ones, probably because I depicted them in a vaguely sympathetic and cutesy fashion.
Kinda jealous you were able to successfully tone down the bloodshed just by dropping hints like that.
I feel like for a lot of players I've gamed with, being bloodthirsty was a big part of the freedom that people expect from RPGs. So they'd always want to hunt down some random goblin that ran away like pitbulls on meth or stab all the fallen enemies to make sure they were really dead.
(Having a girl or two in the group helps with this but we're all late 20's so most of my female friends are married/busy now.)
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