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5/30/2025, 12:58:02 AM
>>2051491
>>2051526
These trade-offs are the best part of the early game. Here's a 1909 protected cruiser from my current run. I will transition to the "Light Cruiser" armor scheme, instead of keeping the protected cruisers, once I get a chance. As much as I like medium guns, I don't think a small handful is worth the cost in weight, ultimately. Yes, this has sacrifices I could have fixed with 1500tns more, but that's a couple hundred a pop more on construction, for 20+months, for ships that mostly scout and screen. I'm basically playing modded Germany in this, so big battleship battles happen plenty. My budget is big, but not unlimited, so even 200 a turn pop on a line of CLs can add up big.
Mid-Late Game though, I mostly agree, it gets harder and harder to build what you want on smaller hulls, unless you're artificially limiting yourself. I dunno about keeping 24kn ships till the latte 30s though, seems slow.
>>2051526
These trade-offs are the best part of the early game. Here's a 1909 protected cruiser from my current run. I will transition to the "Light Cruiser" armor scheme, instead of keeping the protected cruisers, once I get a chance. As much as I like medium guns, I don't think a small handful is worth the cost in weight, ultimately. Yes, this has sacrifices I could have fixed with 1500tns more, but that's a couple hundred a pop more on construction, for 20+months, for ships that mostly scout and screen. I'm basically playing modded Germany in this, so big battleship battles happen plenty. My budget is big, but not unlimited, so even 200 a turn pop on a line of CLs can add up big.
Mid-Late Game though, I mostly agree, it gets harder and harder to build what you want on smaller hulls, unless you're artificially limiting yourself. I dunno about keeping 24kn ships till the latte 30s though, seems slow.
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