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7/16/2025, 3:41:08 AM
>Player begins on the path of the warrior-ascetic and arrives in a wild, primal world. Through mastery of the will, and creation, they bring structure, tame nature, and ascend to higher planes (Nether, End)
>Strongholds, temples, portal ruins, trail chambers, ancient cities all hidden in remote locations requiring the player to set out of a hero's journey to find them, each imposes a trail on the player, demanding a physical and spiritual readiness mirroring the solar hero's metaphysical path
>Player is at all times tempted to remain in horizontal comfort. Base building, farming, and hoarding resources, the player must have an innate vertical striving within themselves to ascend the Axis Mundi
>Descent into The Nether, a chthonic feminine realm in contrast to the players inner solar might is katabasis, a necessary trail for one seeking true transcendence
>Ender dragon represents the forces of chaos and entropy, must be slayed to achieve a higher state of being. Upon it's defeat, the player undergoes apotheosis symbolised by Elytra and is reborn into the world
>Finally the endgame, redstone contraptions and villager farms symbolises the regression of the castes and the decent into the Kali Yuga as the player, once a solar warrior is weakened by the draw of automation and mercantilism.
Evolian game
>Strongholds, temples, portal ruins, trail chambers, ancient cities all hidden in remote locations requiring the player to set out of a hero's journey to find them, each imposes a trail on the player, demanding a physical and spiritual readiness mirroring the solar hero's metaphysical path
>Player is at all times tempted to remain in horizontal comfort. Base building, farming, and hoarding resources, the player must have an innate vertical striving within themselves to ascend the Axis Mundi
>Descent into The Nether, a chthonic feminine realm in contrast to the players inner solar might is katabasis, a necessary trail for one seeking true transcendence
>Ender dragon represents the forces of chaos and entropy, must be slayed to achieve a higher state of being. Upon it's defeat, the player undergoes apotheosis symbolised by Elytra and is reborn into the world
>Finally the endgame, redstone contraptions and villager farms symbolises the regression of the castes and the decent into the Kali Yuga as the player, once a solar warrior is weakened by the draw of automation and mercantilism.
Evolian game
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