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7/17/2025, 6:08:44 PM
>>531599543
For electro charged you don't, not anymore. The reaction damage scales of the level and EM of the owner of the reaction, i.e the last character to apply hydro/electro to the enemy, and only way you could reliably have only one person be the owner was to use an anemo character to drive that reaction. Unfortunately the hp bloat of the enemies has gone to the point that even with fully maxed out EM and lvl90 the reaction damage alone is no where near enough for the dps checks the harder end game content throws at you. Electro+hydro teams themselves aren't dead however you just ignore the reaction damage and use it instead to trigger something else like Ororon's or Fishcl's passive so you have an off-field dps in addition to an on-fielder with two supports that buff them both.
Historically superconduct was used for it's phys res shred and nothing else. It got a quite significant reaction damage buff at end of last year and in theory could now get close to what hyperbloom teams can do but no one has bothered to theorycraft on how to do it in practice yet
For electro charged you don't, not anymore. The reaction damage scales of the level and EM of the owner of the reaction, i.e the last character to apply hydro/electro to the enemy, and only way you could reliably have only one person be the owner was to use an anemo character to drive that reaction. Unfortunately the hp bloat of the enemies has gone to the point that even with fully maxed out EM and lvl90 the reaction damage alone is no where near enough for the dps checks the harder end game content throws at you. Electro+hydro teams themselves aren't dead however you just ignore the reaction damage and use it instead to trigger something else like Ororon's or Fishcl's passive so you have an off-field dps in addition to an on-fielder with two supports that buff them both.
Historically superconduct was used for it's phys res shred and nothing else. It got a quite significant reaction damage buff at end of last year and in theory could now get close to what hyperbloom teams can do but no one has bothered to theorycraft on how to do it in practice yet
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