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6/30/2025, 10:21:44 AM
>>529363342
Hmm interesting take. The goal of the game is not communicated well from the start it seems. The goal is to beat the final boss on stage 4. You have 20 runs to get to the 4th level and beat it, otherwise you 'meta-rune' ends and you have to start again.
>Your game has no sense of urgency and no sense of risk. There's no real cost to dying
It's funny because other people have told me to reduce the risk by taking out the enemies. I'm not sure if you made it far into the game or fully understood the scope of it, which is probably my bad. I love that my game, and games in general, provoke such different reactions in people. That's art I guess
Hmm interesting take. The goal of the game is not communicated well from the start it seems. The goal is to beat the final boss on stage 4. You have 20 runs to get to the 4th level and beat it, otherwise you 'meta-rune' ends and you have to start again.
>Your game has no sense of urgency and no sense of risk. There's no real cost to dying
It's funny because other people have told me to reduce the risk by taking out the enemies. I'm not sure if you made it far into the game or fully understood the scope of it, which is probably my bad. I love that my game, and games in general, provoke such different reactions in people. That's art I guess
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