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Found 1 results for "c38491b7ad8caf0b6046824575729861" across all boards searching md5.

Anonymous /tg/96077166#96077297
7/13/2025, 7:13:01 AM
>>96077166

I am generally a greater fan of Fate's method of handling fate points. You generate them by accepting or willingly activating "compels" based on your character's flaws: maybe you deliberately have your PC make a poor decision, or perhaps a stroke of external misfortune strikes.

I personally dislike the whole "roleplay good to get metacurrency" method.

>>96077237

I still do not understand why they have to be clocks in the first place.
• D&D 4e and Draw Steel present them as successes vs. failures in a skill challenge.
• Path/Starfinder 2e couches them as "Victory Points" either counting up or ticking down.
• Daggerheart uses a die (d4, d6, d8, d10, or d12) that either starts at its lowest value and counts up, or starts at its highest value and counts down.