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Anonymous /tg/95828704#95841217
6/11/2025, 12:02:42 AM
>>95840889
>>to completely remove feats from the game
>>remove the ability score increases every so many levels
>>redesign the skill systems (different approaches necessary here because they're different in 3.x and 5e; i suspect the 5e skill system would be easier to work with)
>>do some SERIOUS work on the spells, outright eliminating a lot of them and hammering the ones that remain into shape that fits in the old school paradigm
>>redesign all monsters while keeping in mind that feats have been removed and skills have been redesigned

This is what my shitbrew tries to do. There's still some buildfagging at level 1 (wouldn't be 3.5 without at least some buildfagging), but the vast majority of upgrades come from magic items. I took an interest in OSR because it reminds me of D&D's cousin, Rogue. It's not going to

What about the skill system needs reworking?