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7/9/2025, 7:22:21 PM
>Make nonlinear Zelda game
>Except it has a very clear Nintended sequence of what you're supposed to do
>Do something early or learn a key piece of information the rest of the game is built upon learning
>None of the NPCs react to this information and the quests don't change either
I don't get it. Why do they try to force the non linear meme so hard if it detracts from the whole experience.
>Except it has a very clear Nintended sequence of what you're supposed to do
>Do something early or learn a key piece of information the rest of the game is built upon learning
>None of the NPCs react to this information and the quests don't change either
I don't get it. Why do they try to force the non linear meme so hard if it detracts from the whole experience.
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