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7/19/2025, 8:49:18 PM
>>96132544
>By bonus I mean "the difference it provides from unarmored AC".
>No matterr how you cut it, there is a 1 point AC difference from BX to AD&D
Not sure if you're trolling or just stupid.
- If it's AC that counts, then the AC of Chain and Plate is the same.
- If it's AC bonus that counts, then the AC bonus of unarmoured and leather is the same in B/X and AD&D.
You can't use absolute AC for unarmoured and leather and your made up metric of "AC bonus" for chain and plate and say that the difference is always one.
If I were as retarded as you are, I could use your same logic and say that it's the same in all cases, because the AC bonus of unarmoured and leather is the same, and the AC of chain and plate is the same, so the difference is zero.
If anything, it's a 0.5 AC point difference. And that's only:
1. If you neglect all monsters that don't wear armour.
2. If your Magic-Users and Thieves get into melee as often as your Fighter and Clerics.
Which means that you are, again, retarded.
>By bonus I mean "the difference it provides from unarmored AC".
>No matterr how you cut it, there is a 1 point AC difference from BX to AD&D
Not sure if you're trolling or just stupid.
- If it's AC that counts, then the AC of Chain and Plate is the same.
- If it's AC bonus that counts, then the AC bonus of unarmoured and leather is the same in B/X and AD&D.
You can't use absolute AC for unarmoured and leather and your made up metric of "AC bonus" for chain and plate and say that the difference is always one.
If I were as retarded as you are, I could use your same logic and say that it's the same in all cases, because the AC bonus of unarmoured and leather is the same, and the AC of chain and plate is the same, so the difference is zero.
If anything, it's a 0.5 AC point difference. And that's only:
1. If you neglect all monsters that don't wear armour.
2. If your Magic-Users and Thieves get into melee as often as your Fighter and Clerics.
Which means that you are, again, retarded.
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