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6/29/2025, 9:18:05 PM
6/28/2025, 8:49:06 AM
>>713837348
I don't actually know what "Good topology" entails so I just copied stuff I found online. The general idea I got was
>Put loops around areas that need more polys so they don't collapse when they bend, loops let you add more polys later if needed
So there's loops around the shoulder/arm, a loop down the elbow, round the kneecap, etc...
If there's any real guides for best practice I'd appreciate seeing it, honestly
I don't actually know what "Good topology" entails so I just copied stuff I found online. The general idea I got was
>Put loops around areas that need more polys so they don't collapse when they bend, loops let you add more polys later if needed
So there's loops around the shoulder/arm, a loop down the elbow, round the kneecap, etc...
If there's any real guides for best practice I'd appreciate seeing it, honestly
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