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6/18/2025, 9:21:22 AM
Day 18 on a Thread for Project C-Con – "Ghetto German Tutorials" Edition
Journal logs are being posted into /agdg/ daily.
So yeah, once again I ended up allocating my time at the last minute tonight to get some work done. I’ll be trying to start earlier tomorrow since I tend to get more done when I’m not being chased by a sleep schedule. That said, today was at least a bit better.
I successfully linked Visual Studio with Unreal Engine and executed my first line of code: building a camera into the pawn class so I could import an Unreal camera via C++ into my tutorial project. Credit goes to the funny German tutorial guy I’ve been following. I have no idea if he’s actually going to lead me anywhere I want to be, or if any of this will work in the end, but there’s a sort of fun in that. I’d honestly rather just be writing code than animating in Blender, modeling, fiddling with UI, or messing around in Blueprints, even if none of it is best practice.
I’ve got some work planned for tomorrow too, and I’ll try to make a dent in it before my evening shift starts so I don’t keep doing this last-minute procrastination thing constantly.
P.S. Someone asked me if it’s pronounced “See-Con” or “Cuh-Con” like a stutter or something. Not that it really matters, since this is basically just a placeholder name I’m using for my learning ventures. But yeah, it’s pronounced “See-Con,” as in “C-Con,” short for Common Consciousness. I thought that was pretty easy to tell, but maybe not.
Anyway, I’ll write again tomorrow.
What is Project C-Con?
https://docs.google.com/document/d/10J54VHQz5HygejRwN7N6d3-tCY_-EhwJLqs-EBrUx8k/edit?usp=sharing
Today’s Log:
https://docs.google.com/document/d/1gPgDpq4--FnLTHP641hwuVsrX2VX0_TF_uUFaWp5f1w/edit?usp=sharing
Current Trello:
https://trello.com/invite/b/68451978bbc485dd38cb0b5b/ATTI293a4fca1b86409df4ab24965a60d1429BB11CCE/c-cons-rd
Journal logs are being posted into /agdg/ daily.
So yeah, once again I ended up allocating my time at the last minute tonight to get some work done. I’ll be trying to start earlier tomorrow since I tend to get more done when I’m not being chased by a sleep schedule. That said, today was at least a bit better.
I successfully linked Visual Studio with Unreal Engine and executed my first line of code: building a camera into the pawn class so I could import an Unreal camera via C++ into my tutorial project. Credit goes to the funny German tutorial guy I’ve been following. I have no idea if he’s actually going to lead me anywhere I want to be, or if any of this will work in the end, but there’s a sort of fun in that. I’d honestly rather just be writing code than animating in Blender, modeling, fiddling with UI, or messing around in Blueprints, even if none of it is best practice.
I’ve got some work planned for tomorrow too, and I’ll try to make a dent in it before my evening shift starts so I don’t keep doing this last-minute procrastination thing constantly.
P.S. Someone asked me if it’s pronounced “See-Con” or “Cuh-Con” like a stutter or something. Not that it really matters, since this is basically just a placeholder name I’m using for my learning ventures. But yeah, it’s pronounced “See-Con,” as in “C-Con,” short for Common Consciousness. I thought that was pretty easy to tell, but maybe not.
Anyway, I’ll write again tomorrow.
What is Project C-Con?
https://docs.google.com/document/d/10J54VHQz5HygejRwN7N6d3-tCY_-EhwJLqs-EBrUx8k/edit?usp=sharing
Today’s Log:
https://docs.google.com/document/d/1gPgDpq4--FnLTHP641hwuVsrX2VX0_TF_uUFaWp5f1w/edit?usp=sharing
Current Trello:
https://trello.com/invite/b/68451978bbc485dd38cb0b5b/ATTI293a4fca1b86409df4ab24965a60d1429BB11CCE/c-cons-rd
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