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7/3/2025, 4:15:24 AM
>>529729689
it'd be a great glam if SE actually scaled things properly for large characters instead of just stretching things and calling it a day
it ends up making lower res textures, especially bright things, stand out as really distorted, like the crests and the boots in general
I'd recommend using darker dyes for older stuff, looking for things that don't look so stretched, and using things from after the graphical update, which mitigates this problem to some extent
it'd be a great glam if SE actually scaled things properly for large characters instead of just stretching things and calling it a day
it ends up making lower res textures, especially bright things, stand out as really distorted, like the crests and the boots in general
I'd recommend using darker dyes for older stuff, looking for things that don't look so stretched, and using things from after the graphical update, which mitigates this problem to some extent
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