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7/3/2025, 10:12:00 PM
I asked chat gpt to generate Vergil's weapon as a dnd (Pathfinder) item. Is it accurate or is the AI retarded? It's obviously retarded.
Vergilius’ Gladius
Technological Weapon (Artifact)
Slot — (wielded, one-handed); Weight 4 lbs
Damage (Medium): 2d8 (one-handed melee weapon)
Type: Slashing and Fire
Critical: 18–20/x2
Hardness: 15; HP: 30
Craft Tech Level: 18 (Color Fixer-grade); CL —
Power Source: Integrated microfusion core (infinite power)
EFFECTS
Superthermogenic Edge
Counts as a +5 advanced plasma weapon with the keen and ignoring hardness properties.
Ignores up to 30 points of hardness or DR (even adamantine or force-based DR).
Deals 2d8 slashing + 6d6 fire damage on hit. On a critical hit, the fire damage is maximized.
Any creature damaged by the gladius is automatically cauterized:
Bleed effects are suppressed for 1 minute.
Creatures with regeneration (except fire immunity) lose regeneration for 1 round unless they succeed on a Fortitude save (DC 22).
Creatures immune to fire still take half the fire damage due to molecular impact compression unless immune to precision effects.
Superheat Strike (1/round, free action)
Once per round after a successful hit, the wielder may channel an overload pulse through the blade:
Target takes an additional 4d6 fire damage and must succeed on a Fortitude save (DC 25) or suffer:
Severe burns: –2 penalty to Dexterity-based checks, +50% fire damage taken for 1 minute.
Objects struck must save or ignite if flammable and not fireproof (DC 25 Reflex).
This effect is purely technological, not magical, and cannot be countered by resist energy or spell resistance.
Active Thermal Field
While drawn and powered:
The area within 5 feet of the blade becomes intolerably hot (ambient heat field).
Normal clothing begins to scorch after 1 round.
Cold-based effects (including cold damage) suffer –2 to attack rolls, –2 damage per die, and DCs are reduced by 2 in that radius.
Vergilius’ Gladius
Technological Weapon (Artifact)
Slot — (wielded, one-handed); Weight 4 lbs
Damage (Medium): 2d8 (one-handed melee weapon)
Type: Slashing and Fire
Critical: 18–20/x2
Hardness: 15; HP: 30
Craft Tech Level: 18 (Color Fixer-grade); CL —
Power Source: Integrated microfusion core (infinite power)
EFFECTS
Superthermogenic Edge
Counts as a +5 advanced plasma weapon with the keen and ignoring hardness properties.
Ignores up to 30 points of hardness or DR (even adamantine or force-based DR).
Deals 2d8 slashing + 6d6 fire damage on hit. On a critical hit, the fire damage is maximized.
Any creature damaged by the gladius is automatically cauterized:
Bleed effects are suppressed for 1 minute.
Creatures with regeneration (except fire immunity) lose regeneration for 1 round unless they succeed on a Fortitude save (DC 22).
Creatures immune to fire still take half the fire damage due to molecular impact compression unless immune to precision effects.
Superheat Strike (1/round, free action)
Once per round after a successful hit, the wielder may channel an overload pulse through the blade:
Target takes an additional 4d6 fire damage and must succeed on a Fortitude save (DC 25) or suffer:
Severe burns: –2 penalty to Dexterity-based checks, +50% fire damage taken for 1 minute.
Objects struck must save or ignite if flammable and not fireproof (DC 25 Reflex).
This effect is purely technological, not magical, and cannot be countered by resist energy or spell resistance.
Active Thermal Field
While drawn and powered:
The area within 5 feet of the blade becomes intolerably hot (ambient heat field).
Normal clothing begins to scorch after 1 round.
Cold-based effects (including cold damage) suffer –2 to attack rolls, –2 damage per die, and DCs are reduced by 2 in that radius.
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