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10/20/2024, 3:52:06 PM
>>999152
fbx is ideal since you can still mess about with the skeleton/animation. use the fbx character import node and set it up like pic related.
if you just want the baked animation, then it doesn't matter, use alembic or some shit.
fbx is ideal since you can still mess about with the skeleton/animation. use the fbx character import node and set it up like pic related.
if you just want the baked animation, then it doesn't matter, use alembic or some shit.
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