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6/16/2025, 6:53:08 AM
>>712787538
Probably a mix of esg and using that as an excuse to be lazy and not bother balancing the difficulties or maybe they were forced to. The reason I say that is they had to change the name of I don't want to die difficulty so I could definitely see them putting sliders in to nerf the harder difficulties for the same reason that was changed.
Probably a mix of esg and using that as an excuse to be lazy and not bother balancing the difficulties or maybe they were forced to. The reason I say that is they had to change the name of I don't want to die difficulty so I could definitely see them putting sliders in to nerf the harder difficulties for the same reason that was changed.
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