Search Results
6/18/2025, 10:34:05 AM
>>6259562
interesting update QM! as this is a Christian board, I won't be too mad about the fade to black... lovely situation anyway
>you suspect it will only take a week or so for your profane gift to take its toll upon her psyche and bring her around to a better way of thinking.
so it's truly a Defiler!Knight quest, our spunk having corrupting properties... just like in my Birmanese movable drawings. pic related? perhaps.
>>6260114
nice use of AI pics. I'm ambivalent about AIslop but quests and RPG in general is maybe the best place where to use these tools. out of curiosity: have you considered regenerating the image while upscaling it? it usually fixes blurry details and misshapen fingers
>>6260258
nice map
>squints
wait, is that...
>Cormandal gives a rattling laugh. "Hah, forgive this old man for trying to lighten his workload, with how many corpses I'll need to reanimate.
we have the best dad. QM, is there an undead father's day in this world? we better be getting him a nice new pair of dentures or some nice shades, Daddy Deadbones is a bro
>>6260262
I have a great fondness for skeleton soldiers in any sort of media and this pic and the scene warms my old withered heart.
# # # votes # # #
>The apothecary's atelier. A smaller place, but delightfully cozy. It holds many tools in which you have at least a passing interest.
this is /cozyquest/ now.
also our girl might be interested in potions and alchemical trinkets, perhaps to power up her own skillset... or other kinds of potency
I'd add: leaving the merchant's abode to Daddy Deadbones is just good manners... and merchants are the scum of the earth anyway
t. merchant
>>Pillaging the village. There are no doubt many shinies here that by right of conquest... belong to the Empire. But, among the Dreadknights, "dibs" is a time honored tradition, as long as you don't go too far.
VAE VICTIS!
also, stragglers will speak of our mighty deeds and increase our reputation, we can desecrate the church later.
>fortifying the east side of the village
I'd focus on this right after, if there's still time. Perhaps something like ditches, fire pits, pointed stakes? there's lots of wood around and our skelebros might be vulnerable to cavalry charges or archers. digging in solves both problems, and skeletons don't suffer from trench foot
>What a splendid scenario you've set up, I'd expect nothing less of the young woman I chose to raise from the Pits. It will be a challenge, I'm sure, but it's a natural fit, isn't it?"
we should also focus a bit on that as players. what is /ourgirl/'s goal? just adding medals to our overabundant chest? we should focus a bit on character building after this scene, if there's some time.
thanks for the update QM, great effort all around
interesting update QM! as this is a Christian board, I won't be too mad about the fade to black... lovely situation anyway
>you suspect it will only take a week or so for your profane gift to take its toll upon her psyche and bring her around to a better way of thinking.
so it's truly a Defiler!Knight quest, our spunk having corrupting properties... just like in my Birmanese movable drawings. pic related? perhaps.
>>6260114
nice use of AI pics. I'm ambivalent about AIslop but quests and RPG in general is maybe the best place where to use these tools. out of curiosity: have you considered regenerating the image while upscaling it? it usually fixes blurry details and misshapen fingers
>>6260258
nice map
>squints
wait, is that...
>Cormandal gives a rattling laugh. "Hah, forgive this old man for trying to lighten his workload, with how many corpses I'll need to reanimate.
we have the best dad. QM, is there an undead father's day in this world? we better be getting him a nice new pair of dentures or some nice shades, Daddy Deadbones is a bro
>>6260262
I have a great fondness for skeleton soldiers in any sort of media and this pic and the scene warms my old withered heart.
# # # votes # # #
>The apothecary's atelier. A smaller place, but delightfully cozy. It holds many tools in which you have at least a passing interest.
this is /cozyquest/ now.
also our girl might be interested in potions and alchemical trinkets, perhaps to power up her own skillset... or other kinds of potency
I'd add: leaving the merchant's abode to Daddy Deadbones is just good manners... and merchants are the scum of the earth anyway
t. merchant
>>Pillaging the village. There are no doubt many shinies here that by right of conquest... belong to the Empire. But, among the Dreadknights, "dibs" is a time honored tradition, as long as you don't go too far.
VAE VICTIS!
also, stragglers will speak of our mighty deeds and increase our reputation, we can desecrate the church later.
>fortifying the east side of the village
I'd focus on this right after, if there's still time. Perhaps something like ditches, fire pits, pointed stakes? there's lots of wood around and our skelebros might be vulnerable to cavalry charges or archers. digging in solves both problems, and skeletons don't suffer from trench foot
>What a splendid scenario you've set up, I'd expect nothing less of the young woman I chose to raise from the Pits. It will be a challenge, I'm sure, but it's a natural fit, isn't it?"
we should also focus a bit on that as players. what is /ourgirl/'s goal? just adding medals to our overabundant chest? we should focus a bit on character building after this scene, if there's some time.
thanks for the update QM, great effort all around
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