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7/22/2025, 8:31:21 AM
>>716092589
>>716093276
To put it into perspective:
Assassin's Creed Shadows has about 2,600 people in its credits, not even counting all of the other support studios also listed but only credited by studio name. There's so many people touching hands on this piece of AAA sloppa shit that the full credits sequence is 3.5 hours long. I'm not joking.
https://www.youtube.com/watch?v=k5VYcPXnuDA
Mario Kart World was in development for about 8 years and only has 5 minutes of credits for about 470 people, with about 80 of those being for all the different localization teams.
DK Bananza just came out and was made with 450 people, which also has a big chunk of that being localization teams as well as Pauline's voice actrress in like 12 different languages.
Ubisoft is in this mess because they're retarded and think more employees = bigger returns, when the real issue is that their products aren't worth the hash the digital keys are signed to.
>>716093276
To put it into perspective:
Assassin's Creed Shadows has about 2,600 people in its credits, not even counting all of the other support studios also listed but only credited by studio name. There's so many people touching hands on this piece of AAA sloppa shit that the full credits sequence is 3.5 hours long. I'm not joking.
https://www.youtube.com/watch?v=k5VYcPXnuDA
Mario Kart World was in development for about 8 years and only has 5 minutes of credits for about 470 people, with about 80 of those being for all the different localization teams.
DK Bananza just came out and was made with 450 people, which also has a big chunk of that being localization teams as well as Pauline's voice actrress in like 12 different languages.
Ubisoft is in this mess because they're retarded and think more employees = bigger returns, when the real issue is that their products aren't worth the hash the digital keys are signed to.
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