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6/23/2025, 8:42:26 PM
>>528545703
Kind of. IIRC you plot a course in both. In Phantom Hourglass it's an overworld, while in Rush Adventure you have to do what are essentially special stages to get to your destination.
>>528546001
Yes like an action RPG. You can still disrup the traveling for a combat encounter in some seperate game world.
Kind of. IIRC you plot a course in both. In Phantom Hourglass it's an overworld, while in Rush Adventure you have to do what are essentially special stages to get to your destination.
>>528546001
Yes like an action RPG. You can still disrup the traveling for a combat encounter in some seperate game world.
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