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7/16/2025, 9:12:49 AM
>>11872687
Its funny, I was so ate up by the fact I couldn't get into JRPG's that I forced myself to find the exact moment I started finding longer games boring and it was exactly when I started using guides a habit that started with Dark Souls 1 funnily enough. If you use a guide it's less about the adventure and more about getting to the end and checking off the laundry list on the way. It legit becomes work. Not to mention that the combat will become bland and you'll be overpowered early and know every enemies weakness or how to handle them. With a JRPG, and especially a turn based jrpg, a guide removes the actual "game" portion and every part in-between the story segments just becomes padding to waste your time.
>It also doesn't help that fifth gen in particular is full of ridiculous secrets or systems which helped promote strategy guides
Yuuuup, that's the one super downside. A good rpg won't actually punish you too bad for that and it'll give you a reason to playthrough again with the use of a guide, but I've had some games softlock me just because I missed something super optional but super important.
Its funny, I was so ate up by the fact I couldn't get into JRPG's that I forced myself to find the exact moment I started finding longer games boring and it was exactly when I started using guides a habit that started with Dark Souls 1 funnily enough. If you use a guide it's less about the adventure and more about getting to the end and checking off the laundry list on the way. It legit becomes work. Not to mention that the combat will become bland and you'll be overpowered early and know every enemies weakness or how to handle them. With a JRPG, and especially a turn based jrpg, a guide removes the actual "game" portion and every part in-between the story segments just becomes padding to waste your time.
>It also doesn't help that fifth gen in particular is full of ridiculous secrets or systems which helped promote strategy guides
Yuuuup, that's the one super downside. A good rpg won't actually punish you too bad for that and it'll give you a reason to playthrough again with the use of a guide, but I've had some games softlock me just because I missed something super optional but super important.
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