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7/26/2025, 1:23:22 AM
>>716445468
>port
MGSV was designed for and originally announced for the PS3 and 360. It's why we got a very stable 60FPS open-world game on the underpowered (even for the time) PS4 and Xbone as well as a PC port that could run on relative toasters of the time.
>port
MGSV was designed for and originally announced for the PS3 and 360. It's why we got a very stable 60FPS open-world game on the underpowered (even for the time) PS4 and Xbone as well as a PC port that could run on relative toasters of the time.
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