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Anonymous /v/717212627#717220016
8/4/2025, 3:00:12 AM
>>717219806
Yes, that's the point I was making. Starfield did the same, "slow-walk through a visually intensive area" and everyone knows that, in practice, the game fucking sucked and those "gorgeous sights" meant nothing.

Like, look at Bowerstone. While the slow up-pan might make you go, "woah!" Consider the actual gameplay that would undoubtedly be happening there. Fucking nothing. It's all fancy nonsense designed to hide a desert of content.