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Anonymous /vg/531554761#531588841
7/17/2025, 3:37:15 PM
Did they fix the UE5 shader pre-caching in the Oblivion Remastered 1.2 patch? I checked for the "OblivionRemastered_PCD3D_SM6.upipelinecache" but it seems the game deleted it by itself after installing the latest patch. No noticeably re-compile on game start/load though.