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MedivhQM !!YBR7ynqi3U+ID: apdQjuhK/qst/6222383#6244502
5/19/2025, 12:07:51 PM
>>6244501

You couldn’t do much about it, unless the knights manage to kill it with the rest of the routed gnolls. But if it manages to escape, catching it now would be quite difficult. It and whoever else that had managed to escape would have to be chased down in the future or just left alone. Whatever small bands that still exist can’t pose a credible threat to Durnholde anymore. It was still rather annoying and to make your annoyance worse, the rain returned as a slight drizzle started to fall on you.

It was a victory, but a costly victory. The full bill of casualties would be apparent to you in a couple of hours. But now you need to handle some tasks and allow your officers to do their own things.


Choose two:
>Check on Boyd and Williams. Boyd got hit by that nasty spell and Williams didn’t support you further. See them and how they are doing.
>You need to check on your own Alteracis, they expect to see their Prince walking amongst them and to hear the news of how big of a success this battle was.
>Major Reginald and the Regional Defenders to your right bore the results of heavy fighting. Talk with Reginald and organise the overall follow up to this battle and prepare defensive patrols just in case.
>Langston and the Durnholders stayed in reserve. Go see him and help organise the treatment and evacuation of the wounded soldiers.
>Go and check on yourself. Even if it was just a brief moment, getting caught by that spell by the warlock does worry you a lot.
>Other, write in.

QM: Only two because of time constraints, you can’t be everywhere at the same time.