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Anonymous /vg/528241060#528343329
6/22/2025, 2:29:17 AM
>>528241853
Minerals_SK
It completely changes how rock generate on maps and makes them look more organic instead of just cubes
Also it completely removes random chunks from the map and instead introduces new types of minables like small rocks, boulders, and weathered stone which are distributed across a map in a more organic fashion.
The health of all raw rock is massively increased so it takes longer to mine but to compensate you get far more potential chunks on one map before you need to start deep drilling as their drop rate is massively increased.
Also in my experience, the mining skill doesn't just increase mining speed, it also increases the drop rate of minables like steel, as the mined "ore" is no longer only given when the minable is completely mined out, but instead over time as the deposit is mined. Higher skill miners will therefore not only mine faster but also get more per tile of minable steel for example.
It's a shame that 1.6 and Odyssey is probably gonna kill it for good. Its new dynamics and low resolution textures will be missed.