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Anonymous /3/1011117#1012369
5/20/2025, 12:53:20 AM
>>1012356
export your Daz figure to Blender, paint weights there, then re-import back to Daz using .fbx or .obj (or use a bridge).
>>1012360
Some shirts will have pant/waist expansion morphs, if not there is the geometry editor in daz. For best results, get used to exporting to your tool of choice and creating custom morphs.