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7/24/2025, 10:01:44 AM
It is now your final chance to influence the Urgi's election of their newly forming nation-state. The Accord is the most ideologically and politically aligned with the Hegemony's goals, and represents an opportunity to form your own ally in space. While you won't have as much control over them and their resources as you did with the HVS, you know this will be a great boon to the Hegemony in the future.
"Usis... ready every last Agent. We must strike now; before the voters cloister themselves away for final deliberation!"
"Of course, your Majesty. Of course..."
Select Two Actions
>Pick TWO Council Members and give both ONE new Non-Faction Interest (Specify)
>Eliminate ONE Council Member (Specify; Creates a new Council member with random symbols)
>(Overt) Turn ONE Council Member without a Faction Interest into an Accord Supporter (Specify)
>Lobby an Interest (Specify) which will DOUBLE UP the symbol for two random Council Members who already have it
>(Overt) Denounce an Interest. ONE Random Council Member will lose that symbol.
>(Overt) Arm the Accord (Gives +1 Red Bars to the Accord)
>Grant lucrative trade deals to a faction (Gives +1 Green Bars to any faction)
>Hire Privateers to attack a faction (Randomly take -1 Red OR Green Bar from a faction)
No Write-Ins except to Specify plans are allowed for this vote
"Usis... ready every last Agent. We must strike now; before the voters cloister themselves away for final deliberation!"
"Of course, your Majesty. Of course..."
Select Two Actions
>Pick TWO Council Members and give both ONE new Non-Faction Interest (Specify)
>Eliminate ONE Council Member (Specify; Creates a new Council member with random symbols)
>(Overt) Turn ONE Council Member without a Faction Interest into an Accord Supporter (Specify)
>Lobby an Interest (Specify) which will DOUBLE UP the symbol for two random Council Members who already have it
>(Overt) Denounce an Interest. ONE Random Council Member will lose that symbol.
>(Overt) Arm the Accord (Gives +1 Red Bars to the Accord)
>Grant lucrative trade deals to a faction (Gives +1 Green Bars to any faction)
>Hire Privateers to attack a faction (Randomly take -1 Red OR Green Bar from a faction)
No Write-Ins except to Specify plans are allowed for this vote
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