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7/19/2025, 3:11:28 AM
>>531799794
I think some status/debuff/forced reposition on the enemy for the time between skill trigger and damage being done would be neat. The fact that her shot travels for so long always felt like a cool part of the design.
I think some status/debuff/forced reposition on the enemy for the time between skill trigger and damage being done would be neat. The fact that her shot travels for so long always felt like a cool part of the design.
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