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6/12/2025, 5:36:54 PM
>>3779957
It's not. Thematically rpgs are trying to emulate ttrpgs. Mechanically this is a turn based grid/hex combat system reliant on at least a combination of stats, skills, and equipment. Featuring character progression. A design focus on player agency, and verisimilitude.
A game can still be considered a RPG while lacking some of these elements, though the more of them they lack the more likely they are to fall into a subgenre that incorporates "RPG elements" I.E. Borderlands having a perk tree, and weapons stats being called a "Looter Shooter"
It's not. Thematically rpgs are trying to emulate ttrpgs. Mechanically this is a turn based grid/hex combat system reliant on at least a combination of stats, skills, and equipment. Featuring character progression. A design focus on player agency, and verisimilitude.
A game can still be considered a RPG while lacking some of these elements, though the more of them they lack the more likely they are to fall into a subgenre that incorporates "RPG elements" I.E. Borderlands having a perk tree, and weapons stats being called a "Looter Shooter"
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