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6/23/2025, 5:23:57 PM
"I can see that...stickiness on you as well. Do you feel like you can move on?"
It takes a moment for you to realize what she meant. Hm. You already answered that when you killed the STILLE DAG CEO.
"I can. and I will."
Dasha offers a warm smile. "Good. I'm glad to have met you. Even if we did not have long to meet and to know each other, it is nice knowing that. That."
"That there's hope for a brighter future. Even in a place like this."
You smile but you don't respond. You're not really sure you have a good answer for that.
You change the subject. "What do you plan on doing here?"
"I suppose. I shall meet with those who would understand my struggles. Those who know war."
"It would be nice to meet those who understand. You have fought your own battles but listening to those who went through the same things I did? That would be. Nice."
You pat Dasha on the back. "Well, hey, we're here for you. Do whatever you wanna do. I'm just glad you came with us."
Dasha's smile grows even wider. "Heheh. Yeah." Her laugh is airy and light. You can't help but to laugh with her.
Your conversation is cut off when the bodyguards stop everyone right by what appears to be a back entrance.
"Only one weapon is allowed for those without direct ties to a corporate entity. The rest are allowed two weapons. No explosives above a certain caliber are around. Please dispose your weaponry with us."
Everyone groans but you can't really argue with the bodyguards. Your allies dispose whatever weapons they don't feel like bringing into the HEAD MEETING proper. You can probably sneak your FEDKILLER in by demanifesting it so that leaves one weapon you can bring.
Choose the weapon you wanna keep. The rest will be discarded.
>MOSIN NAGNAT (A very potent rifle. Rolls insanely high compared to your other weapons. Consumes RIFLE AMMO, which will be harder to barter for. Might be better against a CEO.)
>NIC-SMI-WES REVOLVER (A tacky revolver that is laced with your own energy. Rolls lower and only damages the mind, has infinite ammo but can use revolver ammo to deal physical damage.)
>HARPOON GUN + FLINTLOCK PISTOL (The FLINTLOCK is so bad compared to City weapons, it can brought alongside another. Objectively worse in terms of numbers compared to the other options. The COOL factor of using it will be incredibly high. The ADMIRAL will love it if you pick this.)
>CASEY and BENJAMIN have two weapons left! DASHA, MARUYAMA and CLOVER only have on weapon left.
>PASTEBIN for your final squad: https://pastebin.com/NeYKiyED
After you made your decision on what weapon to bring, you're promptly escorted deeper into the building. Your group soon finds itself in something straight out of a movie.
https://youtu.be/f2twCHbdHa8 - THE BANQUET HALL
Pure, blinding opulence. Golden light shines down from a trio of massive chandeliers that hangs from the ceiling.
The golden walls are lined with art pieces from the old world, before the City itself as you knew it was formed.
It takes a moment for you to realize what she meant. Hm. You already answered that when you killed the STILLE DAG CEO.
"I can. and I will."
Dasha offers a warm smile. "Good. I'm glad to have met you. Even if we did not have long to meet and to know each other, it is nice knowing that. That."
"That there's hope for a brighter future. Even in a place like this."
You smile but you don't respond. You're not really sure you have a good answer for that.
You change the subject. "What do you plan on doing here?"
"I suppose. I shall meet with those who would understand my struggles. Those who know war."
"It would be nice to meet those who understand. You have fought your own battles but listening to those who went through the same things I did? That would be. Nice."
You pat Dasha on the back. "Well, hey, we're here for you. Do whatever you wanna do. I'm just glad you came with us."
Dasha's smile grows even wider. "Heheh. Yeah." Her laugh is airy and light. You can't help but to laugh with her.
Your conversation is cut off when the bodyguards stop everyone right by what appears to be a back entrance.
"Only one weapon is allowed for those without direct ties to a corporate entity. The rest are allowed two weapons. No explosives above a certain caliber are around. Please dispose your weaponry with us."
Everyone groans but you can't really argue with the bodyguards. Your allies dispose whatever weapons they don't feel like bringing into the HEAD MEETING proper. You can probably sneak your FEDKILLER in by demanifesting it so that leaves one weapon you can bring.
Choose the weapon you wanna keep. The rest will be discarded.
>MOSIN NAGNAT (A very potent rifle. Rolls insanely high compared to your other weapons. Consumes RIFLE AMMO, which will be harder to barter for. Might be better against a CEO.)
>NIC-SMI-WES REVOLVER (A tacky revolver that is laced with your own energy. Rolls lower and only damages the mind, has infinite ammo but can use revolver ammo to deal physical damage.)
>HARPOON GUN + FLINTLOCK PISTOL (The FLINTLOCK is so bad compared to City weapons, it can brought alongside another. Objectively worse in terms of numbers compared to the other options. The COOL factor of using it will be incredibly high. The ADMIRAL will love it if you pick this.)
>CASEY and BENJAMIN have two weapons left! DASHA, MARUYAMA and CLOVER only have on weapon left.
>PASTEBIN for your final squad: https://pastebin.com/NeYKiyED
After you made your decision on what weapon to bring, you're promptly escorted deeper into the building. Your group soon finds itself in something straight out of a movie.
https://youtu.be/f2twCHbdHa8 - THE BANQUET HALL
Pure, blinding opulence. Golden light shines down from a trio of massive chandeliers that hangs from the ceiling.
The golden walls are lined with art pieces from the old world, before the City itself as you knew it was formed.
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