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Found 2 results for "e58f78b4976ac6de8e4648c5a7c31eb0" across all boards searching md5.

Anonymous /jp/49694941#49746083
7/21/2025, 5:12:59 PM
>>49745551
>Initial Programmer-dono
Most of the engine itself does use typical English identifiers. But the developer obviously did have actual experience with existing programming languages so he largely just replicated that for the limited functionality he required. Nobody would've ever expected it to blow up this much, either.
It's the actual games that often use Japanese for its names since those are more complex and thus having it in their native language allows for them to be more descriptive and easily understood by the people contributing.
They just did what was practical to them, and since these games are collaborative and accessible to complete amateurs with little to no programming experience, and even less people concerned with quality control, it's going to get messy no matter what you do. If anything, an unintended benefit is that the simplicity of the language prevents people from trying even more horrifying things.
This isn't even an east vs west divide, either; even though they absolutely do have terrible methodology and tools, the people here are also overwhelmingly amateur developers without a real understanding on how to write good, clean code, leading to significant problems down the line. It's just something you have to accept as part of the nature of the beast, and no matter how you construct the language, they'd cause the same problems no matter what. It's just to be expected when you crowdsource something, and you either live with it or choose to do everything yourself.
Anonymous /vg/525882097#526413083
6/6/2025, 5:08:20 PM
>>526412815
Dearest Anon


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