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Anonymous /v/712611602#712633032
6/14/2025, 3:54:34 PM
>>712632569
I chalk up a lot of the complaints to Stellar Blade's story to people feeling the motion capture acting wasn't up to par, probably comparing SB to games like TLoU II/HFW/GoW:R and other Playstation First Party games where the tech and expertise behind the cutscenes are Hollywood caliber.

I personally enjoyed how SB executed its story and narrative, in part because I felt like part of the story as I tried to piece together the world and events through the memory sticks/data logs and other clues the game leaves for the player to discover. It was more like a Fromsoft game in that sense where the player played an active role revealing the lore.

I also didn't mind that the cutscenes in SB were rather short, limiting the movie-game experience so that the gameplay remained the primary focus. While I'm not against movie-games, I find the more you go in that direction, the more it clashes with the gameplay, and that finding the right balance between the two is hard.

But, yea. I think Stellar Blade's story is underrated by most folk. Maybe it'll get more time to shine with the PC release.