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8/5/2025, 7:12:24 PM
>>534068916
It doesn't even do the fantasy advanced science correctly
Materials matter, construction processes matter, the environment and culture which things exist in matter. All of these are responsible for creating a visual aesthetic that you can associate with a particular people or region.
Early Japan had shit metal and lacked the processing techniques to do much with the shit metal they had. They could get some stone but struggled to move or process it, they didn't have access to much hide, however they had fuckloads of bamboo. The visual aesthetics of early Japan emerge from the abundant use of wood, bamboo and straw because that's what they had to hand. The armour is bamboo, the buildings are bamboo, the walls are paper. Shit looks the way it does because of the environment, the available materials and the techniques available to work with those materials.
If your environment has lots of stone, some wood, colourful flowers for paint and relatively low processing technology but you can dig up advanced ancient dragon tech which you do not understand, can't create but potentially still works, and that dragon tech looks like ancient stone machinery with runes of power along it, which you have a specific quest and lore background to, have called Phlogiston Engravings (You forgot this was a thing) and which have their own distinct visual style associated with ancient dragons.... Then by what logic do you go from that to this shit?
It doesn't even do the fantasy advanced science correctly
Materials matter, construction processes matter, the environment and culture which things exist in matter. All of these are responsible for creating a visual aesthetic that you can associate with a particular people or region.
Early Japan had shit metal and lacked the processing techniques to do much with the shit metal they had. They could get some stone but struggled to move or process it, they didn't have access to much hide, however they had fuckloads of bamboo. The visual aesthetics of early Japan emerge from the abundant use of wood, bamboo and straw because that's what they had to hand. The armour is bamboo, the buildings are bamboo, the walls are paper. Shit looks the way it does because of the environment, the available materials and the techniques available to work with those materials.
If your environment has lots of stone, some wood, colourful flowers for paint and relatively low processing technology but you can dig up advanced ancient dragon tech which you do not understand, can't create but potentially still works, and that dragon tech looks like ancient stone machinery with runes of power along it, which you have a specific quest and lore background to, have called Phlogiston Engravings (You forgot this was a thing) and which have their own distinct visual style associated with ancient dragons.... Then by what logic do you go from that to this shit?
8/5/2025, 4:47:21 PM
>>534056339
anon, NotAfrica casually has spaceships now
anon, NotAfrica casually has spaceships now
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