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6/10/2025, 9:25:31 AM
Problem:
Py1 gives you access to liquid iron, which is vastly easier to move around long distances with iron pipes, but requires a solid ingredient: borax
Solution: find an iron vein 15 kilometers away that's close enough to be readily available
>???
>loadsairon
The only snag is the requirement of solid fuel from the oxygen furnace, but that's easily fixed with a forestry since each oxygen furnace requires 150 wood a minute to run.
Molten aluminium is slightly more annoying because of the graphite electrode requirements, but again it's just a matter of finding a close enough borax+aluminium ore vein, wood->coal->coke->graphite.
The other snag is you do need borax to turn the molten stuff into plates, but then again that's much less of a hassle to find a borax vein near your base and belting it there compared to finding one near a specific ore vein that you need, and the requirements are vastly lower.
Py1 gives you access to liquid iron, which is vastly easier to move around long distances with iron pipes, but requires a solid ingredient: borax
Solution: find an iron vein 15 kilometers away that's close enough to be readily available
>???
>loadsairon
The only snag is the requirement of solid fuel from the oxygen furnace, but that's easily fixed with a forestry since each oxygen furnace requires 150 wood a minute to run.
Molten aluminium is slightly more annoying because of the graphite electrode requirements, but again it's just a matter of finding a close enough borax+aluminium ore vein, wood->coal->coke->graphite.
The other snag is you do need borax to turn the molten stuff into plates, but then again that's much less of a hassle to find a borax vein near your base and belting it there compared to finding one near a specific ore vein that you need, and the requirements are vastly lower.
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