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Anonymous /vst/2083390#2094488
7/15/2025, 9:52:14 AM
>>2084102
It's literally true for Paradox games. There's very little incentive for the devs to invest resources in making sure the AI can actually use all the new systems introduced during their endless DLC pump in any kind of coordinated manner. The average player gets discouraged if they lose a war and they reload or eventually stop playing and buying their shit. The players think they want a competitive AI, but they really just want to feel like they're outplaying the enemy, no matter how bad it is.
Shit like HOI4 was/is incredibly popular while the AI probably still doesn't know how to build and use fleets properly lol. It's really not a priority for devs, no matter what the players think they want.

That one ex-Total War dev even confirmed it in his blogpost: he was directly told to not make the AI able to use rallying cry or something, and not use developing time to make sure the AI remembers units that go behind their line of sight. They just immediately forget, and everyone can see how fucked the AI formations get in those games. Yet they've been popular forever. The AI mods don't even really fix much, but the players are coping that now they're playing against good AI if they download Darthmod.