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Anonymous /vr/11833731#11836132
6/30/2025, 7:19:03 PM
>>11835982
Yes maps can really get out of hand when your canvas is so big in doombuilder. And surely there are mappers who bloat their levels because they don't want you to just walk around their giant setpieces so put they put fights around them. Scopecreep I guess.
Also creating something new for a game that seen 3 decades of mapping is quite an ambition lol.