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Anonymous /vst/1954445#1999458
3/28/2025, 9:47:48 PM
>>1999337
Apples/Oranges. GoH is an evolution of the Company of Heroes/Men of War mold, stemming from the C&C school of RTS. Graviteam and CM bill themselves on realism first, which requires a whole different approach to both design and play. There is MUCH that gets said about which accomplishes that goal better, but they're the kind of game where you really need to walk in with a foundational understanding of "how shit works for real" unless you want a very rough first experience. In a sense, I'd almost call them stealth games, especially modern CM titles, because the chain from being spotted to being killed is very short if you're not doing it on your terms.