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Anonymous /vg/528084438#528088062
6/20/2025, 3:12:54 AM
>>528085502
yeah that feels like the tricky fucking part about it all, coffeXfurina shit feels like it has to go together, but then you lose the yelan q hydro app, as well as E for mobility QoL if you run Cit, on the other hand, if you do something like skirk/y/c/e then you lose the mega-damage as well as some safetynet you were getting from hydro-res, but I guess you *are* getting the shield from cit and you don't need f/e damageboost for overworld shit I guess, s/f/y/c has... waterwalk, dash, jump which is pretty good all things considered, but I think might be the worst combat-viability wise, no instaheal(e) to synergize with furina's thing, and generally no mid-combat sustain (no furina E/mod swap doesn't count, that's useful between fights at best)

actually now that I think and type it all out and look back I guess s/y/c/e might be the best bet for overworld shenanigans, traversal utility with y/dash c/superjump, not really capable of the same kind of dps rotations as f/y/e backline, but who the fuck needs that in overworld, also substantially more durable than the cookiecutter abyss variant, on account of cit shield added, and no furina E passive HP drain, so you can play a lot more sloppy

thanks brah, you helped me figure it out