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Anonymous /v/716004258#716032268
7/21/2025, 8:58:11 AM
Is it just me or are double souls in blue moon generally just worse than the ones in red sun?
>aqua soul: shitty charge shot with lots of starting lag and dick for damage, lack of good water elem chips compared to fire soul
>wood soul: no set green to take advantage of the healing, generally not as useful as elec soul
>number soul: inferior to search soul in every way
>junk soul: a meme unless you build your folder specifically for it, and once your 3 turns run out good luck with all those useless obstacles
The only thing blue moon has going for it is protosoul and metalsoul, and the latter relies heavily on chip charging airhockey and the silver bullet combo which takes time to set up. Meanwhile red sun has search soul (free PAs + busted charge shot), roll soul (get out of jail free card with your healing), fire soul (easy damage with plenty of fire chips to charge), and windsoul (free air/float shoes + fan). They're just way easier and more intuitive to use and build a folder around.