Search Results
ID: aw76hsIY/qst/6274311#6274336
7/13/2025, 9:01:59 PM
Name: Lys the Heartglow
Description: Lys resides at the peak of a mountain, a blinding pillar of light that stretches into the sky, day or night. The ruins of some once-grand architecture enclose her, as if to cage the goddess within their shattered remains. Those who climb to the peak may glimpse a form within the light, of wings and outstretched arms, welcoming you home.
Domains: Safety, Rebirth, Light
Color: Orange [ff8800]
God Attributes: AFFINITY, Fortitude, Spirit
God Ability: Endless Dawn ~ Lys’ God Unit cannot perform move actions. Lys can, when one of her Units dies within a claimed hex of hers, revive them as a Minor Interact at the cost of her own Vitality. To revive mortal Units Lys must expend 1 Vitality for every 30 population in the Unit, to a minimum of 1. To revive divine Units Lys must expend Vitality equivalent to the Unit’s full Vitality score, and the revived Unit returns at 1 Vitality. All revived Units come back to life on the same hex as Lys’ God Unit, or the closest adjacent hex if not applicable.
Your Minions: The Liten
A cloaked race of airy beings, attuned and nourished by flame and kindness. They guard the ancient ruins they call home, ensuring that the sanctity of these places remains undisturbed. Liten are on the smaller side, and light to boot; bounding along the landscape with practiced ease. However, they are deceptively durable, and it is not uncommon to see Liten tumbling down small cliffs or bouncing off walls without a scratch.
Minion Attribute: Defense
Minion Ability: Unencumbered - Liten are light, bouncy and carefree. Murky swamps, tangled thickets, blistering heat or biting cold, little can stop them from tumbling along, chiming away with bell-like laughs. [Ignores/Mitigates many, but not all, terrain penalties, QM discretion.]
Starting Hex: 19,8, on the mountain's peak.
Description: Lys resides at the peak of a mountain, a blinding pillar of light that stretches into the sky, day or night. The ruins of some once-grand architecture enclose her, as if to cage the goddess within their shattered remains. Those who climb to the peak may glimpse a form within the light, of wings and outstretched arms, welcoming you home.
Domains: Safety, Rebirth, Light
Color: Orange [ff8800]
God Attributes: AFFINITY, Fortitude, Spirit
God Ability: Endless Dawn ~ Lys’ God Unit cannot perform move actions. Lys can, when one of her Units dies within a claimed hex of hers, revive them as a Minor Interact at the cost of her own Vitality. To revive mortal Units Lys must expend 1 Vitality for every 30 population in the Unit, to a minimum of 1. To revive divine Units Lys must expend Vitality equivalent to the Unit’s full Vitality score, and the revived Unit returns at 1 Vitality. All revived Units come back to life on the same hex as Lys’ God Unit, or the closest adjacent hex if not applicable.
Your Minions: The Liten
A cloaked race of airy beings, attuned and nourished by flame and kindness. They guard the ancient ruins they call home, ensuring that the sanctity of these places remains undisturbed. Liten are on the smaller side, and light to boot; bounding along the landscape with practiced ease. However, they are deceptively durable, and it is not uncommon to see Liten tumbling down small cliffs or bouncing off walls without a scratch.
Minion Attribute: Defense
Minion Ability: Unencumbered - Liten are light, bouncy and carefree. Murky swamps, tangled thickets, blistering heat or biting cold, little can stop them from tumbling along, chiming away with bell-like laughs. [Ignores/Mitigates many, but not all, terrain penalties, QM discretion.]
Starting Hex: 19,8, on the mountain's peak.
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