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Anonymous /tg/95664221#95717025
5/24/2025, 11:47:45 AM
link for sharing Arthur C. Clarke insists that large galactic governments are impossible because of their intolerable complexity. This is based upon a simple truth: As population grows arithmetically, the number of possible interactions rises geometrically.

But all such attempts to showcase the "numbing complexity" of galactic government are unconvincing because information flows in interstellar empires needn't be all that serious, though we'll obviously need computer-bureaucrats to handle most of the red tape.

Since silicon microcircuits can theoretically process ten billion times more data than human neurons, pound for pound and bit for bit, then maybe with computer help humans could run empires ten billion times larger than the historical imperial scale. The pre-computer Roman and British Empires ruled 30 million and 300 million people, respectively, before becoming too large. Perhaps a galactic empire using electronic administrators could handle 1019 people before it got too cumbersome. That's a billion planets with ten billion inhabitants each!

According to Mosca's Rule: "The larger the political community, the smaller will be the proportion of the governing minority to the governed majority." Roberto Michels' "Iron Law of Oligarchy" goes still farther; asserting that growing political systems, especially empires, invariably evolve into more oligarchic (rule by the few) forms of government. So while democratic or republic empires are possible, as they grow they will slowly but implacably drift towards autocracy.

Specialization leads to hierarchy and span of control. Hierarchy means levels of increasing managerial specialization, each level having supervisors of equal responsibility. Span of control is the number of subordinates administered by each supervisor.