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6/26/2025, 2:55:42 AM
>>713652785
comeback mechanics are good as long as they give you a fighting chance, not utterly annihilate the player who had the skill to put themselves in a winning position. players don't like to feel totally dominated, but players also don't like to feel like the work and skill put into a game is all for naught. as a designer, you tread a fine line placating the two opposite ends of the spectrum.
comeback mechanics are good as long as they give you a fighting chance, not utterly annihilate the player who had the skill to put themselves in a winning position. players don't like to feel totally dominated, but players also don't like to feel like the work and skill put into a game is all for naught. as a designer, you tread a fine line placating the two opposite ends of the spectrum.
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