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7/15/2025, 8:20:28 PM
I keep wondering if the reason why SF6 is so successful is because it's fun from the very moment you pick it up right up until top level
As opposed to older fighting games which normies perceive as "I need to play this for 500 hours to survive"
Yeah it might not be as complex and rewarding at top level but they actually solved the "making it fun for 99% of the playerbase" problem
As opposed to older fighting games which normies perceive as "I need to play this for 500 hours to survive"
Yeah it might not be as complex and rewarding at top level but they actually solved the "making it fun for 99% of the playerbase" problem
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