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7/10/2025, 8:26:25 PM
>>96051757
I played a psi-cybernetic warrior monk briefly in a high-power post-apoc science-fantasy game. He had a superfine hyperdense shape-memory living-metal high-frequency vibroblade that could morph between sword, spear, whip, and bow forms. He carried mininuke arrowheads for his bow, and could use Imbuement Skills to shoot sword waves for maximum weebery. The GM used logarithmic ST costs, so it was easy to get really high ST, enough to launch a nuke arrow further than its blast radius. He rarely went into direct combat, though, and preferred to use a mix of ESP and Zen Archery to locate targets from miles away and snipe them from beyond the horizon line. The one time he was forced into close quarters, we weren't allowed to spill any blood, so he switched to a whip and started disarming people. The only time he actually used his sword was to cut down a locked door.
I played a psi-cybernetic warrior monk briefly in a high-power post-apoc science-fantasy game. He had a superfine hyperdense shape-memory living-metal high-frequency vibroblade that could morph between sword, spear, whip, and bow forms. He carried mininuke arrowheads for his bow, and could use Imbuement Skills to shoot sword waves for maximum weebery. The GM used logarithmic ST costs, so it was easy to get really high ST, enough to launch a nuke arrow further than its blast radius. He rarely went into direct combat, though, and preferred to use a mix of ESP and Zen Archery to locate targets from miles away and snipe them from beyond the horizon line. The one time he was forced into close quarters, we weren't allowed to spill any blood, so he switched to a whip and started disarming people. The only time he actually used his sword was to cut down a locked door.
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