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7/20/2025, 11:49:58 AM
Threat Interactive is revamping its graphics pipeline to surpass the limitations of current anti-aliasing methods, aiming to deliver sharper and more realistic visuals without sacrificing performance.
While Unreal Engine 5’s default anti-aliasing can result in jagged edges and reduced frame rates, Threat Interactive is developing a more advanced and efficient rendering solution that fills the gaps left by Epic Games’ technology.
To bring this innovation to life, the studio is seeking $900,000 in funding to build a specialized team of graphics and engine developers. With a working prototype and a detailed development plan already in place, the project is ready to move into full production.
If you’re passionate about advancing real-time graphics technology, consider supporting this initiative. Learn more or contribute here: https://threatinteractive.wordpress.com/support-funding/
Your backing could be crucial in shaping the future of Unreal Engine.
While Unreal Engine 5’s default anti-aliasing can result in jagged edges and reduced frame rates, Threat Interactive is developing a more advanced and efficient rendering solution that fills the gaps left by Epic Games’ technology.
To bring this innovation to life, the studio is seeking $900,000 in funding to build a specialized team of graphics and engine developers. With a working prototype and a detailed development plan already in place, the project is ready to move into full production.
If you’re passionate about advancing real-time graphics technology, consider supporting this initiative. Learn more or contribute here: https://threatinteractive.wordpress.com/support-funding/
Your backing could be crucial in shaping the future of Unreal Engine.
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