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Anonymous /vg/527085335#527086128
6/12/2025, 12:49:32 AM
BIG FUCKING CREATIVE ASSEMBLY LEAKED INFO (about the past)
Great Book of Grudges, Costin, Volound, any fucking shilltuber, I want you to squeeze some drama out of this because it's big - I WILL repost this in future threads if I don't see it discussed.

Rob reads a Warhammer Community article:
>if you've never done an article read with us before, we take this in turns and then we kind of talk about it, so (...):
>"It all started in 2018, when Creative Assembly [the video game studio behind the epic Total War: Warhammer trilogy] approached Games Workshop because they wanted to add more factions to the third title in the Total War series. They asked about Kislev first – which already had a fair amount of units described, and even designed – but a few of us got together and had fun concepting some new units. They came back to us in 2019 and asked if they could tackle Grand Cathay. With something so embedded in the background of the Old World, and yet so mysterious, we told them we’d need to design the whole thing ourselves to ensure it was accurate to the setting."
>Little bit that's left out of here: some Rob knowledge from inside the company: Creative Assembly came back for TW:WH3, Games Workshop said "no!" (now this is a story I heard very directly from a firsthand source) which is why Creative Assembly pivoted and went and made (hilariously) "Three Kingdoms" (...)
>so I think this timeline is a lie, and I think whatever it was... they did Three Kingdoms that did very well in China: Games Workshop obsessed with being bid in China, population 1.4 b people, burgeoning middle class (...).
>when they came back then Games Workshop were like: "WE need to design everything"
and CA was like "cool thanks for doing our work for us!"

Creative Assembly's decision to do Warhammer Cathay predates Three Kingdoms, which was only made because GW refused the Cathay project, and which was interrupted because GW later changed their mind.