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Anonymous /vg/532650652#532653932
7/25/2025, 7:39:10 PM
>>532653210
My guess its its Lientri posting who doesn't quite understand what three point lighting aims to achieve and just pointed three gpose lights at everything without taking into account that in-game lights are often softer and serve as natural fill and back lights. ie, hearing 'three point lighting' and throwing three gpose lights at everything rather than using the ingame sun as the main light, etc.

Three point lighting is just a surefire way to make sure your subject is well lit and distinct from the background. Your main light should still be your primary source, with the other lights there to establish contrast or rimlighting to help push things from the background and avoid too many hard shadows.

It's not perfect, its not a catch-all for every situation, mood, and use case, but its consistently good and you want to be thinking in terms of main, fill, and backlight/rimlight regardless and only remove one of the three with clear intention.