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7/19/2025, 1:30:31 PM
I like what they've done with dungeons, but I feel that they could be touched up further. What would you like to see in dungeons? For me it would be
>Harder bosses in the volcano/desert areas and onwards potentially 2 alpha spawns instead of one
>Let technique books have a chance at dropping from end dungeon chests and a smaller chance for regular dungeon chests for example mining/kindling books from the volcano area
>Mid dungeon barriers that require doing something like killing/capturing pals to progress further and giving an exp bonus for completing the task
>Add an extra end dungeon chest to longer dungeons
>Harder bosses in the volcano/desert areas and onwards potentially 2 alpha spawns instead of one
>Let technique books have a chance at dropping from end dungeon chests and a smaller chance for regular dungeon chests for example mining/kindling books from the volcano area
>Mid dungeon barriers that require doing something like killing/capturing pals to progress further and giving an exp bonus for completing the task
>Add an extra end dungeon chest to longer dungeons
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