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ID: zCIgF9rt/qst/6218279#6219903
3/29/2025, 7:33:39 PM
>Something is biting!
>...
>...
>...
>Gotcha!
>It's an Anchovy! Could go nicely on some pizza.
>Size Multiplier: 150%
>Base Price: $1
>Final Price: $2
On day 4, you end up with another dud. Luckily, you already had an Anchovy hooked, so you don't lose what could have been a glorious catch. You pull your catch out of the water. Now you have two fish, and only one ice chest. You MUST sell one before day 3 rolls over.
>Sell Sea Bass
>Sell Anchovy
Once it's the morning of day 4, the wind arrives. It's a bit cooler today, heralding the approach of a storm soon. It brings good fortune, however. The market rate for Sea Bass is DOUBLE today! You can sell your catch and immediately spend the money, along with the money from whatever fish you chose to sell yesterday.
Catalog:
Powerups only apply the next day
>Chum Bucket: Eliminates the risk of duds (Min roll)- $10
>Crab Pot (T1): Allows you to start crabbing. A fourth die will be added to determine whether a crab is caught. Each area has a different crab.- $10
>Twin Hook (T2): Chance to catch double fish- $5
>Hyper Rod (T3): Flat +1 bonus to reel dice- $15
>...
>...
>...
>Gotcha!
>It's an Anchovy! Could go nicely on some pizza.
>Size Multiplier: 150%
>Base Price: $1
>Final Price: $2
On day 4, you end up with another dud. Luckily, you already had an Anchovy hooked, so you don't lose what could have been a glorious catch. You pull your catch out of the water. Now you have two fish, and only one ice chest. You MUST sell one before day 3 rolls over.
>Sell Sea Bass
>Sell Anchovy
Once it's the morning of day 4, the wind arrives. It's a bit cooler today, heralding the approach of a storm soon. It brings good fortune, however. The market rate for Sea Bass is DOUBLE today! You can sell your catch and immediately spend the money, along with the money from whatever fish you chose to sell yesterday.
Catalog:
Powerups only apply the next day
>Chum Bucket: Eliminates the risk of duds (Min roll)- $10
>Crab Pot (T1): Allows you to start crabbing. A fourth die will be added to determine whether a crab is caught. Each area has a different crab.- $10
>Twin Hook (T2): Chance to catch double fish- $5
>Hyper Rod (T3): Flat +1 bonus to reel dice- $15
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