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1/22/2025, 7:13:07 AM
>>3701215
>Sounds a lot like the pot calling the kettle black, no? Nulgath is edgy too.
Not really, Nulgath has a huge amount of variety even in his fiend style sets. Albeit I don't know if Darkon gets sets other than his faction often, so I won't cast stones his way.
>I didn't realise his art was the literal foundation of the game.
He's not the sole inspiration or anything like that, but he did have a big influence and did a lot of common designs that have been reskinned over the years. Also he's the guy who made young (you) play Dragonfable.
>Maybe the reason I wasn't a huge fan of his equipment was because seeing the old armours (which have single/dual tones with little to no shading, or follow very similar templates) felt very jarring and out of place for a modern player.
Modern AQW shading is lame anyway, just look at how they butchered the redesigns of older monsters in AQW Infinity. Shocking stuff.
>Sounds a lot like the pot calling the kettle black, no? Nulgath is edgy too.
Not really, Nulgath has a huge amount of variety even in his fiend style sets. Albeit I don't know if Darkon gets sets other than his faction often, so I won't cast stones his way.
>I didn't realise his art was the literal foundation of the game.
He's not the sole inspiration or anything like that, but he did have a big influence and did a lot of common designs that have been reskinned over the years. Also he's the guy who made young (you) play Dragonfable.
>Maybe the reason I wasn't a huge fan of his equipment was because seeing the old armours (which have single/dual tones with little to no shading, or follow very similar templates) felt very jarring and out of place for a modern player.
Modern AQW shading is lame anyway, just look at how they butchered the redesigns of older monsters in AQW Infinity. Shocking stuff.
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