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Anonymous /vr/11864802#11867219
7/14/2025, 5:02:53 AM
>>11866868
Fair, I should've said "a" instead of "the". My point is though it's a common and easy way to check rectangle collision that was used at the time. SMB uses it to see if you hit an enemy/hammer/etc (with some extra checks for vertical wrapping): https://gist.github.com/1wErt3r/4048722